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Error when starting packaged game

I am using unreal source version 4.15.2 and after the development package with Nativize checked I try to start the game and I get this error [2018.01.07-14.09.07:979][ 0]LogWindows:Warning: CreateProc failed (2) ../../../Engine/Binaries/Win64/CrashReportClient.exe "D:/WindowsNoEditor/BoD/Saved/Logs/UE4CC-Windows-88C27C334304CBD961E8BE8818799C1A_0000" -AppName=UE4-BoD -CrashGUID=UE4CC-Windows-88C27C334304CBD961E8BE8818799C1A_0000 -DebugSymbols=......\Engine\Intermediate\Symbols [2018.01.07-14.09.07:979][ 0]LogWindows: Could not start CrashReportClient.exe [2018.01.07-14.09.07:979][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2018.01.07-14.09.07:979][ 0]LogMemory: Process Physical Memory: 1286.39 MB used, 1440.58 MB peak [2018.01.07-14.09.07:979][ 0]LogMemory: Process Virtual Memory: 2220.36 MB used, 2228.39 MB peak [2018.01.07-14.09.07:979][ 0]LogMemory: Physical Memory: 10933.41 MB used, 5399.57 MB free, 16332.98 MB total [2018.01.07-14.09.07:979][ 0]LogMemory: Virtual Memory: 2718.91 MB used, 5399.57 MB free, 134217728.00 MB total [2018.01.07-14.09.07:979][ 0]LogWindows:Error: === Critical error: === [2018.01.07-14.09.07:979][ 0]LogWindows:Error: [2018.01.07-14.09.07:979][ 0]LogWindows:Error: Assertion failed: Result [File:D:\UnrealEngine-4.15\Engine\Source\Runtime\CoreUObject\Public\UObject/Stack.h] [Line: 253]

Product Version: UE 4.15
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asked Jan 07 '18 at 02:15 PM in Packaging & Deployment

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