Packaging Failed: Unkown Error
Hello! I am trying to package my project for Windows (64-bit) and I keep getting an unknown error in the logs. I also tried with 32-bit, but no luck... I was wondering if anyone knew an answer to this issue.
I've tried looking at the logs but didn't really see anything since I'm newer to unreal. However, I did notice it saying something like "LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.ALOANE" but my game is not for iPhone. Just wondering if this has something to do with it as well.
asked Jan 07 '18 at 07:47 PM in Packaging & Deployment
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