Packaging Failed: Unkown Error

Hello! I am trying to package my project for Windows (64-bit) and I keep getting an unknown error in the logs. I also tried with 32-bit, but no luck… I was wondering if anyone knew an answer to this issue.

logs text

I’ve tried looking at the logs but didn’t really see anything since I’m newer to unreal. However, I did notice it saying something like “LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.ALOANE” but my game is not for iPhone. Just wondering if this has something to do with it as well.

Thanks,