FBX Export Ignores LOD Flag
Build type: Binary
Build version: 4.18.2-3794801+++UE4+Release-4.18
Description: When exporting static meshes from the editor as FBX the exporter ignores the "Level of Detail" option and creates a LOD group in the fbx.
asked Jan 08 '18 at 02:28 PM in Bug Reports
After taking a look at the repro steps above, this appears to be a known issue. It has already been logged and marked as fixed. You can find more information on it here, in our public tracker. If you have any other questions regarding this bug feel free to reopen this thread.
answered Jan 09 '18 at 03:28 PM
Ridley R ♦♦ STAFF
Simply select each of the LOD's and un-parent them. You'll find that they are all there.
answered Jan 20 '19 at 02:32 PM
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