how to :score system in player state
Would you help me? I followed the epic steam multiplayer tutorial where we made a "player info" structure. Could you suggest how (where?) should we add the player score when we killed a player?
The "original" player state doesn't have an own/editable blueprint. (only has "get score") But if I create own player state with added variables also cannot increase the score :/
Thanks a lot!
asked Jan 08 '18 at 09:19 PM in Blueprint Scripting
Hi You can create a playerstate BP base on the PlayerState Class, and then set your BP as the Player State Class in World Setting->Game Mode
answered Jan 10 '18 at 07:38 AM
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