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How to regenerate project files for QtCreator

Hello!

I have made project according to instruction

And it's work well. But some team members works in Visual Studio and I would like to know how to apply their changes to QtCreator project in more comfortable way. Is there command to regenerate project files?

Product Version: UE 4.18
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asked Jan 09 '18 at 07:24 AM in Linux

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Yogi
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3 answers: sort voted first

To generate a project created in windows was enough to open it in the editor and compile.

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answered Jan 13 '18 at 06:16 PM

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Yogi
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Hi Yogi,

You should be able to run the command ./GenerateProjectFiles.sh from the source root directory via the terminal and this will regenerate the project and update any adde source files.

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answered Jan 09 '18 at 01:16 PM

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0x414e54 STAFF
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avatar image Yogi Jan 12 '18 at 05:57 AM
 user@user:~/projects/UnrealEngine$ ./GenerateProjectFiles.sh "/home/user/Documents/Unreal Projects/ProjectS/Viper/Viper.uproject"
 
 Setting up Unreal Engine 4 project files...
 
 + xbuild Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:quiet /nologo /p:TargetFrameworkVersion=v4.5 /p:Configuration=Development
 + mono Binaries/DotNET/UnrealBuildTool.exe -projectfiles /home/user/Documents/Unreal Projects/ProjectS/Viper/Viper.uproject
 Generating data for project indexing... 100%
 Generating data for project indexing... 100%
 Generating data for project indexing... 100%
 Generating data for project indexing... 100%
 Generating data for project indexing... 100%
 Writing project files... 100%
 + set +x

I have run GenerateProjectFiles.sh but it change nothing in my project.

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 user@user:~/projects/UnrealEngine$ ./GenerateProjectFiles.sh -projectfiles -project="/home/user/DEV/Projects/MyProject/MyProject.uproject" -game -engine -progress
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answered Jan 19 '19 at 07:28 AM

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roushenzo
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