Event Dispatcher - Widget to Actor
what do i need to do, in order to be able to click on a button in a widget , that fires an event in an other Actor Blueprint? ...for example toggle a light.
I tried it with an event dispatcher, but i don´t know what do add to the Bind Event to make it work What input does the "Target" Pin has to be, and where do I get that from? Everything I tried either doesn´t fit, or produced an error.
and this is what I build in the widgetBP
Is that partly correct, or complett rubbish? Is there a better way?
If you know an answer, please explain it so an idiot can understand, because that´s how i feel right know!
Thank you very much for your help!!
asked Jan 09 '18 at 12:53 PM in Blueprint Scripting
Hey there, when you click the button will it always be for that specific light? Or will it turn on, on the current light you are overlapping?
answered Jan 09 '18 at 01:12 PM
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