How to animate attachments like the Sword

Hi. I’m creating animation files in which the character give a sword or strike with it on the ground and it gets stuck then the character picks it up. I need to make it part of the animation asset file of the pawn so it plays in the editor during simulation.

This is the animation asset and I added the sword as reference. I need to animate the sword in the animation asset so the character put it on the rack or take it from the ground.