Attempting to build a game for Android, here’s what I get in the end:
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ====09.01.2018 21:18:42====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Requires at least SDK API level 23, currently set to ‘android-19’
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ERROR: Can’t make an APK without API ‘android-23’ minimum installed (see “android.bat list targets”)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): (see C:\Users\Max\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Game+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error
Installed the 4.18 today, project itself is a port from 4.13 which was a port from 4.11. Any ideas on why this is and how to fix it?