spherical Terrain Material Problem
Hi, i have a little Problem with my spherical Terrain. I made a Material with layer blending. The Problem is, that the blending doesn't work the way i want it. It should paint the "higher" terrain with the stone color and the "lower" terrain with the grass color. How can i change that? I used the Unreal Wiki to achieve what you can see. I guess its a Problem with coordinates. Here a Screenshot:
asked Jan 10 '18 at 10:34 PM in Rendering
For me best way to learn is study ready project, good done. You can check two Epic projects: Racing Game and Landscape Mountains (in learn tab). Here you have rocks with material where snow or sand is placed on top only, you can easy change it for grass (I think this is already in Landscape Mountains). So you have best sample here, just import projects (free) and try. I use similar way for my landscape, rocks and other assets, works great.
answered Mar 03 '18 at 05:00 PM
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