Teleport won't work

Hello,

Ok so I’m very new to Unreal Engine as well as the whole VR thing.
I’ve been experimenting a little with the template and a few tutorials online, the thing is, when I open a new VR template, everything works just fine, I can teleport and hold objects. However, when I import a new level, or open a file from the tutorials, I can see the hands that replace the controllers but I can’t do anything with them, no teleportation, no grabbing anything, not even when I go back to the template scene, where everything must be well placed since I didn’t change anything.

Plus, the SteamVR keeps giving me an error: “(unresponsive) UE4Editor.exe”, I don’t know if this affects it because sometimes it works just fine (when I first open the VR template without any modifications).

I can’t seem to find a solution for this problem online, any help would be appreciated.

I checked that and the navigation mesh was there, especially that I was going back to the motion ControllerMap template where nothing was changed and it wasn’t working there either.

I don’t know what’s wrong with this file i’ve been working on. Just now I tried deleting all objects from the template scene (except the volumes) and importing my own fbx files, it works well that way, but the UE4Editor.exe error is still there.

I just need to know what’s causing this in case it happens again

The lack of teleportation may be due to the fact that your new level doesn’t have a Navigation Mesh volume in it. The teleportation mechanism requires such volume as reference to work properly. In the original VR Template, press the P key and you will see it come up in green.

The incapability of grabbing objects may be due to the fact that, in order to be grabbed, objects need to implement the Pickup interface. This is what the blue cubes do in the standard VR template. You won’t be able to pickup just any object, only those who implement it.

Not sure regarding the last error though, it may be due to something wrong with the new level you are working with.

Did you check if the floor has any collison activated? Can you upload an image showing your NavMesh?

Yes floor has collision, NavMesh is there… Here’s a capture of the volumes i have:

226703-volumes.png

Could it have to do with the fact that this is a downloaded file from a tutorial working with an older version? i think their version is 4.12 while mine is 4.18

Good! Sometimes projects get corrupted and it may be necessary to migrate everything to new ones. Regarding your error message, try to do as described here: HTC Vive won't show VR Preview - XR Development - Unreal Engine Forums

Yes I already tried that but nothing happens