What does "import from animation root" option exactly doing in ue4 sequencer?

Could not find any information about it in docs.
I tried to add it manually, its importing animation but with wrong rotations.

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Did you find an answer to this. I have the exact same question.

Same question- perhaps it is deriving root motion from the anim track somehow?

Import from Animation Root just gets the transform keys of the root bone and puts them onto the TransformTrack.