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Cast to widget in 4.18

I have a blueprint with a widget component which has a text variable, I want to change the text for each instance of the blueprint but I can't successfully cast to the UMG in my blueprint in 4.18, any help?

Product Version: UE 4.18
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asked Jan 11 '18 at 03:11 PM in Blueprint Scripting

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call95
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When using a widget component, you can gain access to its embedded widget likes this:

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answered Jan 11 '18 at 03:52 PM

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Everynone
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avatar image call95 Jan 11 '18 at 04:16 PM

Found this solution on some other answers, turns out the nodes are still there, just not working in construction script

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