Getting actors to fall when they aren't connected to the group?
I'm trying to make a bubble pop game demo and I'm having trouble trying to figure out how I would get floating actors or a group of floating actors to fall down if they are not connected to the main group. Also I'm not sure how I would connect the actors as well. How should I get the actors to fall according to the picture example?
asked Jan 11 '18 at 06:31 PM in Blueprint Scripting
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