[Closed] Simulate Physics Grayed
I currently working on a platform, witch can be destroyed by a bomb. I did create a Mesh, add collision; Create a Destructible Mesh from it; Then i create a Blueprint, add this Mesh as skeletal mesh. And try to activate physics, because i wank to be able to walk on it.
You can check my case on the image below.
The DM is ok when i Drag and drop it to the level; i throw my bomb, and the platform is destroyed. But in the blueprint context, the simulate physics boolean is grayed. So nothing append
I am on UE4.3
Any idea ?
Thanks in advance
The question has been closed Jul 25 '14 at 02:51 PM by Jacky for the following reason:
Duplicate Question - https://answers.unrealengine.com/questions/74563/simulate-physics-grayed-1.html
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