Set view target with blend not working

Hi, I have been trying to create a blend between two cameras in a TPS game, the regular TP camera and a Focus camera, but it doesn’t seem to work. The goal would be to blend to a focus camera when the player presses the right mouse button, and blend back when he/she releases it. I have used the function before on a death camera that spawns on death and it works fine, but if I copy this code for my focus camera, it doesn’t spawn attached to the player, so it stops following it.

I have added strings to see if my methods were even being called and they are, so I guess the problem comes from a bad use of it on my end.

Does anyone knows how to fix my problem?

The first picture is one of the two methods that are not working. The only difference is the new target.

The second one is the method that works, but that I can’t seem to keep the camera attached to the player, so it’s no good if the player is not dead.