Applying material to static mesh.
I created brush like this.
Next after setting up size I created static mesh using the create static mesh option.
But when I'm trying to apply material that looks normally in the preview:
I get this really bright blinding effect:
material I showed earlier.
I noticed that when I apply material to static mesh created like this:
It works just I wanted it to work, and I get the effect like it shows in the preview of the material:
So here's my question what's the difference between creating static mesh from a brush and this "pre-made" static mesh. Also how would I need to apply the material to static mesh so it doens't just glow like sun and get the desired effect?
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