Move All Particles in Particle System not the Emitter

Hi All,

I have a particle system and I want it to move with the player. In my player character blueprint I simply used set Actor Location every tick to move it. However, it seems that moving the actor just moves the thing emitting the particles. What I really want to do is move all the particles themselves with it, not just the emitter. Is there any way I can do this?

Thanks in advance!

Hey there, i would say you have to set the particles to be attached to the emitter and not being detached. I think you could do that with the local space option somewhere in the emitter.

Thanks, that works. Use Local Space is in the Required module in case anyone else is wondering. Thanks!