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Graphics settings for packaged game

Hi,

We are having an issue when packaging out game, whenever we build a windows .exe out from the engine it runs windowed at a weird, non-native, resolution. I've been digging around and can't seem to solve this issue. We have tried using the quick settings==> scalability to set the resolution as well as editing the GameUserSettings.ini under saved ==> config ==> windows.

Any help would be greatly appreciated.

James

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asked Jul 25 '14 at 05:15 PM in Packaging & Deployment

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JPreston
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avatar image Lovecraft_K ♦♦ STAFF Jul 25 '14 at 09:45 PM

Hey JPreston -

Thank you for your report. I will begin investigation into this issue as soon as possible.

To begin to work with you on this issue can you let me know what your project's native, or intended, resolution is and if you could be upload your cook logs as well, they should be in [Created Folder][Project Name]\WindowsNoEdit\Saved\Logs.

Thank you.

Eric Ketchum

avatar image JPreston Jul 25 '14 at 10:59 PM

The game is intended to be run at 1920x1080 at fullscreen. I think I've found the logs you need and I've attached them.

J

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2 answers: sort voted first

Hey JPreston -

After a talk with one of our engineers, I have an *.ini for you to try you will need to download and change the Resolution in it, remove the .txt extension, and place it in your Game\Config directory. You will need to repackage to get it to register though.

Thank You

Eric Ketchum

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answered Jul 31 '14 at 01:06 PM

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Lovecraft_K ♦♦ STAFF
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avatar image JPreston Jul 31 '14 at 04:22 PM

Hey Eric, I think you may have forgotten to attach the download link. James

avatar image Lovecraft_K ♦♦ STAFF Jul 31 '14 at 04:22 PM

Opps

Here you go

link text

avatar image JPreston Jul 31 '14 at 05:17 PM

Works wonderfully for getting the correct resolution, only remaining issue is setting the game to fullscreen rather than windowed mode.

avatar image Lovecraft_K ♦♦ STAFF Jul 31 '14 at 05:58 PM

Add the line:

FullscreenMode=2

I believe, if not then 1. Also in case you need the VSync option is:

bUseVSync=False

Thank You

Eric Ketchum

avatar image JPreston Jul 31 '14 at 06:17 PM

Thank you very much, it was Fullscreen mode 1, but otherwise everything now works perfectly!

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Hi, sorry to bump this post but I was wondering what other settings that are available to use in this INI? For example, is it possible to set graphical settings in it etc?

Thanks, Alfie

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answered Aug 23 '15 at 03:01 PM

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AlfieLC
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avatar image Lovecraft_K ♦♦ STAFF Aug 24 '15 at 07:26 PM

Hi Alfie -

Almost any console variable can be set in one of the Engine INI files, a good place to start for the Graphics settings would be here, https://docs.unrealengine.com/latest/INT/Engine/Performance/Scalability/ScalabilityReference/index.html

but you can also do a dumpconsolecommand in the Output window and then typing the console command followed by a ? will give you a brief description of how to set the console commands.

Thank You

Eric Ketchum

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