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Postprocess GI settings for mobile


According to the article The post process Rendering Features for Mobile are shown below. Global Illumination Indirect Lighting Color Yes 0 & 1 Indirect Lighting Intensity Yes 0 & 1

However, it does not work as confirmed by mobile. I want to know if it is written incorrectly.

Product Version: UE 4.17
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asked Jan 15 '18 at 07:17 AM in Rendering

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avatar image MOSErkan Sep 03 '18 at 10:16 AM

In which Preview Rendering Level Settings are you working ? Changes are not showing up in Android preview, but in Shader Model 5, GI seems working.

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