How can I get texture from result of lerp?
The picture is part of the material.
I want to get the texture from result of lerp. (For use in native code)
Is it possible???
asked Jan 15 '18 at 08:20 AM in Using UE4
Depending on what you really want to achieve. I might've misunderstood you but you can bake into a RenderTarget and turn the result into a texture, all in the editor:
answered Jan 15 '18 at 11:43 AM
Nope. The output of texture sample node is a value of a texture at specific point. The result of lerping between two sampled textures is a value at specific texture point, not a texture. You can't do that and need to re-think your approach.
answered Jan 15 '18 at 11:28 AM
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