How can I get texture from result of lerp?

227059-lerp-ex.jpg

The picture is part of the material.

I want to get the texture from result of lerp. (For use in native code)

Is it possible???

Depending on what you really want to achieve. I might’ve misunderstood you but you can bake into a RenderTarget and turn the result into a texture, all in the editor:

Nope. The output of texture sample node is a value of a texture at specific point. The result of lerping between two sampled textures is a value at specific texture point, not a texture. You can’t do that and need to re-think your approach.