How to Access the Color Parameter of a Material instance Used by a AnimTrail Particle System in Blueprint?
I have a sword swing animation that has an AnimTrail particle system added to it. The AnimTrail particle system uses a material instance with the color being a parameter. I want to be able to control/change the color of the animtrail within the game by a key press. How do I access and set this color parameter in Blueprint?
asked Jan 15 '18 at 03:39 PM in Blueprint Scripting
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