Problem with Changing the UI with ''Set Brush from Texture''
In the first image, my UI has an image component (highlighted in red) whose image I want to change depending on where my third personcharacter is. In the second image, how do I reference that part of the UI widget in the 'set brush from texture'?
Thanks for any advice.
asked Jan 15 '18 at 11:50 PM in Blueprint Scripting
Hey there, you might need to make that highlighted image as a variable (just tick Is Variable next to its name) then you just need to connect that variable to the set brush from texture.
answered Jan 16 '18 at 01:03 AM
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