How do I create a standard swinging door?

I want to create a door that swings out with blueprint but im not sure how to do that:-( thanks

Always start by breaking down the problem.

  • What is a door? First we need to be
    able to see it in the world, so it is
    safe to say it should be a static mesh.

  • We then need to be able to interact
    with it. How should the player do
    that? Pressing Use when nearby or
    looking at the door?

  • What happens when we press use on the
    door? It should probably rotate.

With this, we know we need to create a Blueprint containing the mesh and which can take an input from the player. Below you will find a forum thread which contains one solution to how to rotate the door depending on where the player currently is with the criteria above.

I believe there’s an example BP in the contents demo