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HTC Vive Left Eye Rendering Problem In Build Version

Hello. I have been exploring VR for a while and have covered a lot of things. For the first time I am working with transclucent material and a weird problem has occured. Also this doesn't happen when launching VR preview from engine. Only in build version is when this happens.

The problem is, The transclucent material do not render properly for the left eye. It keeps blinking in and out where as for right eye it works perfectly. Am I doing something wrong with the build? Is this issue resolveable? If so I would really like to know. Link to sample for problem is given below. Thanks :)


Product Version: UE 4.17
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asked Jan 16 '18 at 08:49 AM in VR

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Suhaib Rehman
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