Need two identical particle effects

Hi there,

I have a snorting animal which has a particle effect blowing ‘steam’ from it’s nose. I have everything set up and for one particle effect alone it looks fine, however when I duplicate the particle they are obviously bursting at different times which isn’t ideal.

I’m wondering if anyone knows of a way to have both effects start the burst and stop at the same time with identical lifetime…

Thank you!,

required module > make sure its set to only looped once, and if there is no delay active.
Spawn module > check if you actually have a burst active, or a rather high spawnrate.

if this doesnt solve it, show images of the aforementioned modules and perhaps the animation or blueprint that activates em.

Excellent! Solved it, I had it looped once as you described! Thank you a lot, Luos!