Unlock level forget prior unlock
When I complete a level, the next one gets unlocked. But then it locks the previously done level.
Is my savegame blueprint not right? How do I make it remember that the previous levels are unlocked.
Hey there, you should just store 1 integer variable which holds the highest level you've unlocked, then you just need to compare if it's less or equal than that, if it is, unlock it, else it's locked.
answered Jan 17 '18 at 02:20 PM
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