Crash (LogWmfMedia: An error occured when preparing the topology)
Hello, I'm having a problem with my (pure blueprint) VR project: While I preview the game in VR Preview in the editor at some point (after 30 seconds to 2 minutes) the application will crash. I've tried deleting Intermediate/Saved folders without success. The project is also building just fine.
The crash reporter is throwing me this:
In the log (https://pastebin.com/7mJYM2xj) I'm also getting the report
a couple of times
I think the problem is related to the Media Player. I have two Media Players with two different videos running in my project. They are shown on four screens and can be toggled by the user. The videos play fine, loop fine, toggle screens just fine. They finish and repeat properly. The blueprints are nothing fancy, they just toggle between the videos (Event Tick is set to 3 seconds to sometimes grab a new video).
Here is the Event Graph and the Construction Script.
Like mentioned before it packages just fine. And from what I'm observing the crash is not appearing in a packaged version (10+ min and me spamming all functions without problem). Unfortunately I will very likely need to present the project in Editor mode, as weird as it sounds.
Any help would be greatly appreciated!
asked Jan 17 '18 at 03:09 PM in Blueprint Scripting
I know this is an old post, but I found I get crashes and LogWmfMedia: An error occured when preparing the topology (in 4.22.1) when the files that the file media source references is not locally in the Content/Movies folder. Fixing that stopped the crashes for me.
answered Apr 26 '19 at 09:08 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here