Variable initialisation values

This is a bug that has been a pain in the backside for a long time… when you duplicate a variable in a parent class, it fails to initialise the values properly in the child classes even though that is clearly a new variable as it has just been duplicated. I hope this gets fixed at some point.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

Thanks Sean