Transparency rendering problem on Mobile phone

Hi Epic games
I’m doing a mobile version of a character, the lashes useing transparency blending mode, the face is opaque, but the lashes draw in front of head all the time , I can’y really use Mask mode for lashes, it just not look good, how to sort this problem? thanks

Hey there, so the problem is that the lashes are rendered always on top of the character? Even if you view the character from behind?

yes, even from back of her head :frowning:

If you dont use translucency do you still have the same issue?

if no transparency, it works fine, but very noisy(is masked )

What happens if you set it to another material that has translucency (even if its not meant for the lash).

infact there have many materials on face, anything with transparency got the problem, like the tear mesh, eye outer ,now they are ok, because just use opaque material