Releasing Plugin under Open Source License
My team and I have developed a Plugin for Unreal Engine and we were thinking of realising it under the MIT license.
But at the same time we have some concerns about licensing because of the following reasons:
Do we need to get special approval to release this plugin under the MIT license? or do we need to do anything regarding the points specified above?
asked Jan 18 '18 at 08:59 AM in Legal & Licensing
You could consider releasing on the UnrealEngine GitHub network.
answered Jan 18 '18 at 02:45 PM
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