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Unreal header tool bug

Unreal header tool could not parse class member initializion with {}. For example:

 class X_GAME_API UTest : public UBlueprintFunctionLibrary
     UFUNCTION( BlueprintCallable, Category = "Test" )
     static void Test();
 template< typename T >
 class Foo
     int a;
     Foo( int _a )
         : a{_a} // Valid C++, error there

Where I can report a bug?

Product Version: UE 4.17
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asked Jan 18 '18 at 03:19 PM in C++ Programming

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