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UMG slider range, min -1, max +1?

Pretty much what the title says. How can I get a UMG slider to return values of min -1 and max +1? I would think it can be done with math but I'm not all that good at it. Any help is appreciated.

Product Version: UE 4.16
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asked Jan 18 '18 at 10:04 PM in Blueprint Scripting

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Brylos
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Luckily for you the engine can crunch the numbers just fine:

alt text

The Map Range node translates the slider's 0-1 into whatever range you punch in into the specified Out Range.

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answered Jan 19 '18 at 08:45 AM

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Everynone
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avatar image Brylos Jan 19 '18 at 06:37 PM

Wow that is awesome. Thanks for your help!

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