UMG slider range, min -1, max +1?
Pretty much what the title says. How can I get a UMG slider to return values of min -1 and max +1? I would think it can be done with math but I'm not all that good at it. Any help is appreciated.
asked Jan 18 '18 at 10:04 PM in Blueprint Scripting
Luckily for you the engine can crunch the numbers just fine:
The Map Range node translates the slider's 0-1 into whatever range you punch in into the specified Out Range.
answered Jan 19 '18 at 08:45 AM
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