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Player Start broken

alt textHi there,

whenever i place my PlayerStart within my Paper2d Sidescroller Template, The Player-Character spawns and the game starts but however he cannot move anymore. I double checked if I made some mistakes on game mode, but everything should be fine...

Any ideas?!

Product Version: UE 4.18
Tags:
1.png (52.3 kB)
2.png (215.0 kB)
3.png (69.3 kB)
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asked Jan 19 '18 at 10:19 PM in Blueprint Scripting

avatar image

BestVeggieburger
8 2 5

avatar image BestVeggieburger Jan 19 '18 at 10:22 PM

alt text In case this is important: The BPS for the Character Movement are set to default by the template

4.png (133.8 kB)
5.png (186.3 kB)
avatar image vr_marco Jan 19 '18 at 10:41 PM

A possible reason is that you are not possessing your Pawn. Did you check that?

avatar image BestVeggieburger Jan 19 '18 at 10:46 PM

In which BP do I have to possess the pawn? Sorry im new to BPs

avatar image vr_marco Jan 19 '18 at 10:47 PM

In your Player - Character BP, look for the Auto Possess Player property and set it to Player0.

avatar image BestVeggieburger Jan 19 '18 at 10:50 PM

It was set to disabled, now its on Player0 but nothing has changed so far. Any further recommendations? Thanks a lot so far! I feel like were getting closer.

avatar image vr_marco Jan 19 '18 at 10:54 PM

Ok, nice try. The other possibility is that your Player - Character is not getting any input for some reason. If you Play your game while keeping the Blueprints open, you should see the input event nodes firing when you press the associated keys. This only if the input is properly received and processed.

avatar image BestVeggieburger Jan 19 '18 at 11:02 PM

The BP Nodes under my sidescroller character in the handle movement comment (see above screenshot) do definitely fire up once the game is started and the input keys are pressed. Somehow the player - character is still not moving...

avatar image vr_marco Jan 19 '18 at 11:06 PM

You are using AddMovementInput to move your player. Does your player BP have a MovementComponent in it?

avatar image BestVeggieburger Jan 19 '18 at 11:12 PM

![alt text][1]

Yes it does (or should´ve) [1]: /storage/temp/227663-6.png

6.png (592.4 kB)
avatar image vr_marco Jan 19 '18 at 11:15 PM

You know what? Remove the Player Start from the level and drag your Player BP directly in its place. Make sure it has Auto Possess Player set to Player 0. Check if it moves in this way.

avatar image BestVeggieburger Jan 19 '18 at 11:20 PM

I did remove the PlayerStart and dragged it right into the scene and Auto Possess Player is already set to Player 0. Unfortunately nothing has changed so far :(

7.png (302.8 kB)
8.png (517.4 kB)
avatar image BestVeggieburger Jan 19 '18 at 11:23 PM

I found the mistake! The Player Capsule wasnt set to movable! Once I set it to movable, it all worked again! Thanks a lot for your help, I really appreciate it!

avatar image vr_marco Jan 19 '18 at 11:24 PM

Now I see it as well in your last screenshots! Well spotted.

avatar image BestVeggieburger Jan 19 '18 at 11:26 PM

Thanks a lot, I really appreciate it.

avatar image vr_marco Jan 19 '18 at 11:28 PM

You are welcome! :-)

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