Weird artifacting with bullets
It seems when I am playing, I got weird reflection type stuff going on, but when I eject, it is like it should.
It definitely has something to do with lighting, because it doesn't happen when I press F1.
I also tried reducing any reflections in the materials but it does the same. And yes it happens in day time.
asked Jan 20 '18 at 02:15 AM in Rendering
Do you have any post process effects in this? This looks like motion blur or maybe some anti-aliasing thing.
answered Jan 20 '18 at 05:28 AM
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