Object Interaction for GearVR: Setting up components so the blueprint compiles
I am making a GearVR app, and wish to add object interaction; so far I have made it to step 2 of this documentation tutorial ( https://docs.unrealengine.com/latest/INT/Platforms/VR/UsingTouchControllers/index.html ) and i am faced with this compiling error
please note, I added the 'PickedUpActor' variable shortly before posting this message, but have no idea what the settings should be for it (it would really help if on the documentation they told us to set these up before hitting said snag, i literally can find no reference to it on the documentation pages- just a suggestion)
any help with this would as always be so much appreciated.
asked Jan 20 '18 at 05:26 PM in VR
Hey there, you don't seem to have the hit component variable.
answered Jan 20 '18 at 08:18 PM
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