Regarding crash

Hello Sir/madam,
my unreal engine 4.16 crashed when only I scaled my static mesh in only one directionlink text

link text

Your log file shows a matrix inversion error. This may be due to a corrupted mesh. Does it happen only with that mesh of with any mesh? Did you try to delete it and re-create / re-import it?

ThankYou for your reply yes I deleted my mesh and scaled the mesh in only one direction

So is your problem solved? If yes, please accept my answer above so it will be useful to others when searching through AnswerHub. Thanks!

yes but I faced another cash which is different when I scaled my static mesh the system crashed