Running AutomationTool…
Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“C:/Program Files/Epic Games/UE_4.15/” BuildCookRun -project=“C:/Program Files/Epic Games/UE_4.15/” -noP4 -clientconfig=Shipping -serverconfig=Shipping -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -build -cook -map=test+Main -unversionedcookedcontent -pak -compressed -stage -package -stagingdirectory=C:/Users/Jason/Desktop/BeyondtheOaks/ -cmdline=" -Messaging" -addcmdline=“-SessionId=FFAE05214126F50A755C0DB125801EF5 -SessionOwner=‘Jason’ -SessionName=‘BeyondtheOaks_Beta_Test_1’”
Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Project ‘C:/Program Files/Epic Games/UE_4.15/’ does not exist
at AutomationTool.Automation.ParseParam(String CurrentParam, CommandInfo CurrentCommand, String& OutScriptsForProjectFileName, List1 OutAdditionalScriptsFolders) at AutomationTool.Automation.ParseCommandLine(String[] Arguments, List
1 OutCommandsToExecute, String& OutScriptsForProjectFileName, List1 OutAdditionalScriptsFolders) at AutomationTool.Automation.Process(String[] Arguments) at AutomationTool.Program.MainProc(Object Param) at AutomationTool.InternalUtils.RunSingleInstance(Func
2 Main, Object Param)
at AutomationTool.Program.Main()
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
BUILD FAILED
All im trying to do is launch the game and i keep running into this problem, my game is not finished im try to get a demo of my game for testing!