Get error when trying to update the game session
The session is not registered because you're playing in editor (tip make a quit game on succsess or on failure so you can check wether th update fails or not)
answered Sep 01 '18 at 04:18 PM
The session is valid, call a isvalid node on the session blueprint result when you join session, it will say valid. And ALL options work. The problem is, it works on the client, the server for some reason always returns invalid session state.
So..the client can find the session and potential call "updateSession" but that's not a valid scenario ahaha.
I'm getting some info on this.
answered Oct 02 '18 at 10:56 PM
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