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When I apply lit material to sprite, it becomes completely black

It goes for all materials except translucent one, but I can't use it. I'm trying to light up tilemap level with some point lights but all sprites I add become black

alt text

Product Version: UE 4.18
Tags:
torches.png (106.9 kB)
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asked Jan 21 '18 at 09:11 PM in Rendering

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MadElectron
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avatar image Omar Vector Oct 31 '18 at 07:55 PM

yes I've the same issue with 4.20 , it doesnt work with static light, if its stationary will work, but no static light shadow is baked, not sure if its a bug or limitation

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Hey there, do you have any lights in the scene?

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answered Jan 22 '18 at 12:09 AM

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xlar8or
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avatar image MadElectron Jan 22 '18 at 02:54 PM

yes, torch blueprint (torch sprite + fire flipbook) has point light in it

avatar image xlar8or Jan 23 '18 at 10:36 AM

Can you show me from the editors perspective?

avatar image MadElectron Jan 23 '18 at 08:57 PM

error update- I forgot to build lightning. Now when its built, all lit materials are black. Screenshoted in front perspective

avatar image xlar8or Jan 23 '18 at 09:37 PM

No screenshot attached.

avatar image MadElectron Jan 24 '18 at 12:04 PM

Sorry, misunderstood your question. Here is screenshot

alt text

avatar image xlar8or Jan 24 '18 at 12:07 PM

I assume that the flame is a sprite set to unlit. The part that is not being lit (let's call it the flame holder) is set to lit and it's a sprite aswell?

avatar image MadElectron Jan 24 '18 at 12:14 PM

Yes. Fire flipbook is unlit and tilemap behind it is lit

avatar image xlar8or Jan 24 '18 at 12:20 PM

The character and the walls are set to lit or unlit?

avatar image MadElectron Jan 24 '18 at 12:41 PM

Character is lit. Tilemap is also lit, idk what do you mean by saying walls. I don't have anything except tilemap, torch and character in level.

avatar image xlar8or Jan 24 '18 at 12:52 PM

Just so we are talking about the same thing:

alt text

Your issue is that the holder is black or did i understand it wrong?

flame.png (149.3 kB)
avatar image MadElectron Jan 24 '18 at 12:57 PM

Problem that holder is black was before I rebuild lighting :D . Now every sprite with lit material is black

avatar image xlar8or Jan 24 '18 at 01:05 PM

Ah ok, you are using static lighting then? Have you tried dynamic?

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