Using sbsar substances inside Unreal 4

How to use my substance sbsar database inside Unreal 4 (substance designer files). I`ve heard about compiling source with some kind of plugin. Have you planned to merge that plugin into official release for easy integration.

That plugin should be done as SpeedTree importer which is built-in after installing official release.

Hi there,

Not sure if this answers your question entirely, but if you’re feeling adventurous, you can add the plugin available here:
http://forum.allegorithmic.com/index.php/topic,1223.0.html

Hope this helps until someone from Epic can get back to you!

Happy New Year!