UE4 how to make production build for VR (Oculus rift)

Visual Studio Installed - 2017

Given below are the errors i am getting while building the game for windows pc for Oculus VR.

PLEASE HELP!!

ERRORS ARE: (ALSO SCREENSHOT ATTACHED)

UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\Curinnov\Documents\Unreal Projects\Real_state_final\Binaries\Win64\Real_state_Final.exe

UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\UnrealBuildTool.exe Real_state_Final Win64 Development -Project=“C:\Users\Curinnov\Documents\Unreal Projects\Real_stat
e_final\Real_state_Final.uproject” “C:\Users\Curinnov\Documents\Unreal Projects\Real_state_final\Real_state_Final.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Curinnov\Documents\Unreal Projects\Real_state_final” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.01.22-20.53.03.txt’