How to setup different ambient light for indoor and outdoor?

Hi,

I need for indoor and outdoor different ambient light. In the map is a directional light (cast shadow and indirect light) and a skylight (cast shadow and no indirect light). How can I setup these lights or use other methods, that the ambient light is bright in outdoor and in indoor dark? Setting indirect light high by the directional light isn’t get good result as the skylight, but if I set the skylight high the indoor ambient light is to bright.

You can use a post process volume for the interior and reduce GI intensity, or change other lighting related settings.

Thanks Jacky, I got it and will use the post process instead of the skylight.

is resolved