Oculus Rift Cubemap StereoLayerComponent
I'm trying to display cubemap using StereoLayerComponent in Oculus Rift, but I see nothing in VR. I've set both textures and layer shape to "Cubemap Layer". I was unable to find info about a cubemap texture layout for StereoLayerComponent so currently I'm using side-by-side cubemap layout. Is there something I'm missing?
asked Jan 23 '18 at 10:55 AM in VR
The Cubemap Layer mode is not supported on Oculus. Please see the doc for reference as there are more restriction with Oculus. https://docs.unrealengine.com/latest/INT/Platforms/VR/StereoLayers/
answered Jan 25 '18 at 10:17 PM
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