4.18 very serious problem with scaling
My VR game is called CUBE-C, has been released on steam, completely made by blueprint. It game mechanic works fine with the previous version (4.14 4.16 4.17, ). However, at 4.18, my project show fatal mistakes in the following areas:
Since I've added some new content to the game and have been working using 4.18 for a month, I have no way to move the entire project back to 4.17. And I also downloaded the 4.19 Preview1, my project can be opened in 4.19, but when the game runs it crashes every time (everything suddenly stop and not function when the game run, have to close UE4 use Win10 TaskManager), so I do not have hope on 4.19.
However, I think the engine has a big problem with scaling controls, also it is possible because I am a blueprint user, my programming knowledge is too poor to fix this problem. Anyway, my entire game is out of control, hoping to get help here!
Follow this question
Once you sign in you will be able to subscribe for any updates here