Light Complexity does not work, and static lights will not bake.
Hello, I'm currently using Unreal 4.19 Preview and I'm unable to use the Light Complexity Optimisation view mode.
When I go to the view mode everything in the scene is displayed as being black, even though I several lights in the scene.
I am also having issues with baking static lighting. Swarm will let me bake each light once but after that, each light will not emit anything and I have to delete the lights and create new ones with the same settings.
I've tried rebuilding Lightmass through Visual Studio, but that has not fixed anything.
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