Does anyone know if the ExportAssets node works?

Hi,

I’m eventually going to have to set up a blueprint that saves out Cube Render Targets to render an animation in cubemap form. I came accross the ExportAssets node, but can’t seem to get it to export a file. I’d use ExportRenderTarget, but it’s not compatible with Cube Render Targets.

I’m using the content examples project to tool around with. With this setup I’m just looking to export the NewTextureRenderTargetCube as soon as the scene loads. Does anyone know how to use this node?

AssetToExport string = /Game/DemoRoom/Textures/NewTextureRenderTargetCube
ExportPath = C:\Users\msill\Desktop\RenderTest