How to package asset with all dependents

Hi Guys,

I am coming from an Archviz backgroud and we are just moving into UE.

We need to build a material library with our chairs, sofas, paintings etc. so that we can deploy the same assets across several projects. I am currently looking for a way to package up for example a Sofa that consists of several static actors, several materials and dependent textures into a single file (or single directory) so that I can copy the asset easily from one project to another in explorer.

I have been looking at the Migration tool, but I cant seem to find anything that really packages everything up into a bundle that is easily movable.

Thanks and all the best,
Jonathan

Something along these lines seems to exist for the UT Editor - Package and Share

Is there something similar for UE?